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Update notes via Steam Community

Greetings from Rokugan!


1.0.5 just launched, and with it, a lot of improvements to the game!

Version number 1.0.5.18698


Added


  • Added QoL: Retraining button. You can now retrain your characters so that you have more freedom in how you build your party. Retraining refunds all level-ups except character specific masteries and the class itself. Retraining costs one goblin skull per level above lvl 5.
  • Added warning to restart the game when selecting certain graphics options
  • Added 6 portraits for our hero characters


Optimization

  • Further optimized textures
  • Fixed lag spike when dragging first unit


Updates

  • QoL: Hovering nodes can now be inspected to show more information to the player
  • Updated so the sibling will now be healed to 10 health if your party wipes but you win the combat
  • Update the Hida Warbanner to show a new unique Hida Mon
  • Updated mission “Hidden Stashes” now only requires you to reach “The Cache” once.


Balance:

  • Critical heals are not as effective
  • Political capital gain has been nerfed


Critical Fixes (Crashes/Softlock)

  • Fixed potential softlock in Chapter 6 during an event
  • Fixed potential softlock when loading savefiles in our out of the Shadowveil that led to no available nodes
  • Fixed a potential softlock in tutorial
  • Fixed potential softlock when clicking escape rapidly


Fixes

  • Fixed Return to Watchtower confirmation text is now correct
  • Fixed so Gate shouldn't allow player to Embark with more units than slots.
  • Fixed multiple stage quests are reset upon avoiding to claim the rewards in the designed order
  • Fixed so the sibling can't be removed from party in chapter 9.
  • Fixed the Oni Lord is no longer blocked from attacking units in melee range when standing in a smokescreen
  • Fixed issue where completed status could show on non accessed missions
  • Fixed “Battlefield Scavenging Method” should now actually give you items and abilities when you make camp... like it says it does.
  • Fixed potential fix for world map brightness issue.
  • Fixed character bar should no longer be visible after you click to move to a map node that takes you out of the map
  • Fixed you should no longer be able to get the chapter specific ability “Binding Ritual” from the “What we left” behind event
  • Fixed enemy ability Axe throw now always targets furthest unit
  • Fixed issues with some tutorial popups lingering, not closing correctly or not opening at the correct spot
  • Fixed issue with unit stats not updating correctly
  • Fixed issue with missing subtitles in “Missing Scout” mission
  • Removed O-Ushi as a speaker in the exit dialogue of Missing Scout, so she doesn't act like she's talking while the scout
  • Fixed issue with summoned spirits being stationary
  • Fixed Possessed goblin disappearing when encountering events and merchants
  • Fixed Kikyo stacks Defense rather than ATK
  • Fixed issue where abilities could be swapped during the Pause upon having the Party view expanded option selected before starting the combat
  • Fixed issue where duty rewards appeared blank
  • Fixed several combat barks of the character O-Ushi are missing VO.
  • Fixed issue with missing VO
  • Fixed swapping items that cannot be equipped by the other unit no longer deletes the item
  • Various audio tweaks
  • Various animation tweaks
  • Various technical widget tweaks


Known Issues

  • Bosses can appear in cutscenes
  • Loading can sometimes show visual artifacts
  • There is certain issues with bonus items when combining other items
  • Loading backup saves in certain locations can lead to exploits


How to report a bug?

If you should encounter any issues, feel free to let us know. You can do so by submitting them in the Bug-report Channel in the Shadowveil Discord.

Thank you for playing Shadowveil: Legend of the Five Rings!

With love,
The Palindrome Interactive team


PS. Consider leaving a review!
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