
-Over the last couple of weeks, we’ve watched dozens of hours of playthroughs and gathered valuable player feedback. Our first update introduces quality-of-life improvements and aims to clarify battle mechanics by enhancing the user interface.
What´s new:

-Creatures that will take collision damage when pushed against objects or other creatures now have a new preview icon above them. The collision damage is also displayed as a separate number.

-Added new icons for collecting mana and healing.

-Attack preview: A new white creature outline now indicates which tile the creature will move to.
-Added new tooltip for tiles that will spawn mana.
-Mini Creatures now have segmented health bars to visualize how many Mini Creatures remain.
-Improved the tutorial.
-Creature info now also shows the crit chance (which is usually 15%).
-Minor bug fixes and SFX improvements.
And our game DEMO is live now!
Thank you for playing. We hope you enjoy these changes. :)
Changed files in this update