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Changelog

  • Added new barlowe assets (with LOD's)
  • Added experimental LOD's for a few barlowe models
  • Added LOD's for the airfrreighter models, this should fix some FPS issues on ce_laststop04 and ce_laststop_04b

  • Updated Material System, fixed a possible memory leak.
  • Updated helicopter models, optimized their mesh, and added proper LOD's
  • Updated Korean language
  • Updated Italian language
  • Updated glow system, removed obsolete convar which could have broken it
  • Updated many models to include LOD's
  • Updated Elijah & military models, optimised their models
  • Updated Engineer, optimised its model
  • Updated flatline shop, baked the textures so it no longer looks flat

  • Fixed barlowe hordemode not working
  • Fixed lakeland lagging due to too many zombies
  • Fixed EntityCreator trying to check if default source entities are custom entities, which caused it to throw an error.
  • Fixed laststop achievement not working due to 04 split

  • *Removed April Fools GameMode Event


*Is now available on the Workshop instead.
Contagion Content Depot 238431
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Contagion Client Shared Base Content Depot 238432
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