Changelog
- Added new barlowe assets (with LOD's)
- Added experimental LOD's for a few barlowe models
- Added LOD's for the airfrreighter models, this should fix some FPS issues on ce_laststop04 and ce_laststop_04b
- Updated Material System, fixed a possible memory leak.
- Updated helicopter models, optimized their mesh, and added proper LOD's
- Updated Korean language
- Updated Italian language
- Updated glow system, removed obsolete convar which could have broken it
- Updated many models to include LOD's
- Updated Elijah & military models, optimised their models
- Updated Engineer, optimised its model
- Updated flatline shop, baked the textures so it no longer looks flat
- Fixed barlowe hordemode not working
- Fixed lakeland lagging due to too many zombies
- Fixed EntityCreator trying to check if default source entities are custom entities, which caused it to throw an error.
- Fixed laststop achievement not working due to 04 split
- *Removed April Fools GameMode Event
*Is now available on the Workshop instead.
Changed files in this update