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Update notes via Steam Community
Hi everyone,
Thank you for enjoying Metal Bringer.
Today, we have updated to Ver. 1.01.8.
Other than regular bug fixes, we are also planning to add new features to the game in the future. Please stay tuned for more updates!

Ver. 1.01.8
New Additions/Changes
  • Stages:
    - Certain background objects can now be destroyed.
    - Traffic lights are now functional.
    - Added a map icon to indicate Naraku Hatches.
  • Items:
    - Items dropped near an exit will now be pushed back into the area you're in.

Adjustments
  • Labor:
    - Adjusted the controlling behavior of ranged weapons.
  • Labor & Arms:
    - Adjusted camera processing.
    - Adjusted explosion knockback power.
    - Adjusted wall hitboxes and anti-clipping processing.
    - Optimized physics calculations.
  • Apps:
    - Adjusted the behavior of the app "Close Pursuit".

Bug Fixes
  • Labor:
    - Fixed a bug where using certain apps would rarely cause the Labor to be unable to move for a certain amount of time.
    - Fixed an issue where certain apps had unintentional effects on Labor movement.
    - Fixed an issue where certain weapons had unintentional effects on Labor movement.
  • Arms:
    - Fixed a bug where app effects were not properly applied to certain Leg Gear.
    - Fixed a bug where using certain Leg Gear would prevent the Labor from boarding/unboarding the Arms normally.
  • Labor & Arms:
    - Fixed an issue with changing lock-on targets.
  • Apps:
    - Fixed a bug where installing the app "Auto Target" would make your character face the wrong way in shops.
    - Fixed a bug where the effects of the app "Reflect Step" did not activate while riding an Arms.
  • Puzzles:
    - Fixed an issue with the reset button for block-pushing puzzles.
    - Fixed a bug where certain puzzles would trap your character in a block upon reset.
  • UI:
    - Fixed a bug where you could exit the menu while OS tuning was still in progress.
    - Fixed a bug where exiting a store would cause your HP display to change.
    - Fixed an issue with displaying the map UI.
  • Movement:
    - Fixed a bug where opening the menu with the PS button/Steam button/etc. while moving between areas would sometimes cause the game to become unplayable.
    - Fixed a bug where force-closing the game while moving between areas would sometimes corrupt the save data.
  • Miscellaneous:
    - Other miscellaneous fixes.

In Progress
  • Puzzles:
    - We are aware of cases where the game generates puzzles that are impossible to solve. We are currently fixing the puzzle generator, but it will take some more time before the issue can be resolved.

We hope you continue to enjoy Metal Bringer!

PLAYISM

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