We’ve just released another patch focused on gameplay polish, bug fixes, and quality-of-life improvements:
- 🖱️ Fixed: NVG spam activation glitch
Spamming right-click no longer keeps the JVN system active indefinitely.
- 🌱 Fixed: Save seed now handled correctly
The world seed is now forced directly from the save file data, not from metadata — preventing unwanted resets.
- 🚪 Fixed: Door closing interaction issue
Car doors now close correctly — you no longer need to aim perfectly at the handle to interact with them.
- 💧 Improved: Faster fluid refilling
Refueling and fluid refills now complete faster for a smoother gameplay loop.
- 🌍 Improved: Terrain generation near POIs
Fixed terrain holes that often formed near POIs, which could trap vehicles or players. These areas are now filled properly.
- 💥 Fixed: Stuck between death and revival after explosion
Players who died from an explosion would sometimes be stuck in a limbo state — this is now resolved. You’ll now correctly wait for revival or respawn.
- 📣 Fixed: Megaphone audio feedback loop
Using the megaphone no longer causes your voice to echo endlessly in your own output. The loop has been silenced.
- 💾 Fixed: Autosave not triggering over time
Autosaves were no longer occurring after extended play sessions — they now work reliably again.
- 🚗 Fixed: Vehicle spawn stability
Vehicles now have their position forcibly stabilized 5 seconds after spawning to avoid erratic behavior.
- 🛞 Fixed: Tire blowout at ~50km regardless of settings
A bug caused tires to burst around 50 km even if durability parameters were modified — this has been fixed.
- 🔧 Fix & Note: Attachable activable items not working after save reload
Attachables (like police light, laser, etc.) may stop working after reloading a save due to bad legacy data.
To fix this, you'll need to remove and reattach them once in your existing save — they’ll work properly afterward even after saving.
Thanks again for all the feedback and bug reports! Keep them coming — your input helps shape the road ahead. 🚗💨
— The Drive Beyond Horizons Team
Changed files in this update