We have now released version 1.311.
New Feature:
- Added the "Bulk settings from folders" button to "Database/Players/Details/Char Illust". If you create a Nash folder in the charillust folder, for example, and manage the files in it as Nash.png, Nash-1.png, and Nash-2.png, you can use the bulk settings. This saves you the trouble of setting illustrations for each facial expression. Managing "Char Illust" in folders prevents the charillust folder from becoming too large.
- Changed "Copy Pattern Data" in the enemy dialog to "Copy Data." It is now possible to copy not only "Action Pattern" but also "face image" and "description" all at once.
- Added "Auto Sort by ID" and "Auto Sort Alphabetically" to the "Resources" menu. Selecting these items will sort all original resources.
- Added a "File" menu to the console during gameplay. The contents of the console window can be output as console.txt.
- Added battle-autoitem.js, which automatically uses owned items after battle, as an official plugin.
- Added scriptexecute-unitmenu.js, which displays the unit menu screen, as an official plugin.
Bug Fixes:
- Fixed a bug that occurred when "Skip weapon select menu when only have 1 weapon" was enabled. After selecting "Fusion Attack," FusionControl.endFusionAttack was not being called even when canceled.
- Fixed a bug where the "Show Chapter" event command was not included during localization output.
- Fixed a bug where root.getElapsedTime was being measured even when the window was inactive.
- Fixed a bug in the getList method of DataVariable.Pdb.
- Fixed a bug when null was specified for a method that requires a font object.
Changed files in this update