Hi everyone,
this patch includes 3 new skills, 2 new recipes and a new Treasure item, as well as some balance adjustments.

As always with new items, we expect them to get some adjustments, so we will be back in exactly 1 week to look at their powerlevel and their impact on build possibilities.
Have fun with the new stuff! :)
P.S: Yes, achievements come with the 1.0 release.

Full Changelog for 0.9.37
- New Recipe: Sir Sand
- New Recipe: Paradise Birb
- New Skill: False Life
- New Skill: Double Rainbow
- New Skill: Full Body Protection
- New Treasure: Repeater
- Squishier Gooberts!!
Balancing
Neutral- No Rush Please: Cold 3 -> 4
- Enchanted Weapons: Cooldown 4.5s -> 5.2s
- Time Melting: Heat 4 -> 5
- Superspacious: Is now only available in round 4
- Darksaber: Stamina Cost 1.4 -> 1.2, damage +1
- Poison Dagger / Bloody Dagger / Spectral Dagger: minimum damage +1
- Corrupted Crystal (Inventory): Cooldown 5.2s -> 5.0s
- All Rainbow Gooberts: Heal 20 -> 25
- Wolf Badge: Damage reduction 15% -> 18%
- Artifact Stone: Death: Cooldown 1.9s -> 1.7s
Pyromancer
- Obsidian Dragon: Heat needed 10 -> 9
- Frozen Flame: Block gained 30 -> 25
Berserker
- Deerwood Guardian: Heal 13 -> 10
Ranger
- Fortuna’s Grace: Cooldown 3s -> 2.8s
Reaper
- Fly Agaric: Cooldown 4.1s -> 4.0s
Changed files in this update