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Update notes via Steam Community
  • Added new reusable Holy Water item, with a new cooldown system to go along with it
  • Added new Immunity skill, reduces the length of time the player is poisoned for
  • Chests appear darker/faded when opened to indicate they're already used
  • Vito levels up a bit faster
  • Flame curse circle sound fx no longer plays on the Game Over screen
  • Greed leech curse updated to be more helpful: +2 treasure / -1 health every 5 seconds -> +3 treasure / -1 health every 6 seconds
  • Updated red double chest item spawn rates: removed the big epic potion, and reduced boomerang drops from it, added in new holy water item
  • Rare drop for Elder Gargoyle is the new holy water item
  • Adjusted boss scaling to have slightly higher health based on player level, and added skill scaling to the boss health in 2p mode
  • Increased enemy spawn rates a bit as you get deeper
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