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Update notes via Steam Community
Game master volume is significantly quieter

lots of sounds that were painfully loud have been decreased

tons of optimization for a now canceled Nintendo switch port

these new optimizations change the core of how a lot of stuff works behind the scenes, but everything should be the same, please let me know if you notice something different

Level pack 1 final boss now pauses the timer when you defeat him so there is no longer the unfair chance of dying at the end

this boss also has some minor tweaks

added an exit sign to the extra levels room to make leaving it more obvious

seriously why did nobody tell me how loud the game was before?
Windows English Depot 1923381
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