Game master volume is significantly quieter
lots of sounds that were painfully loud have been decreased
tons of optimization for a now canceled Nintendo switch port
these new optimizations change the core of how a lot of stuff works behind the scenes, but everything should be the same, please let me know if you notice something different
Level pack 1 final boss now pauses the timer when you defeat him so there is no longer the unfair chance of dying at the end
this boss also has some minor tweaks
added an exit sign to the extra levels room to make leaving it more obvious
seriously why did nobody tell me how loud the game was before?
Small but very overdue patch!
Update notes via Steam Community
Some depots below may not display changed files because our bot does not own the specific depot or game.
Game can be donated with a key, by sending a gift, or using curator system.
Windows
English
Depot 1923381
- Loading history…
Changed files in this update