Quick patch fixing some important issues:
Early Access 0.9.0f2
Fixes
- Fixed issue where Drifters could get stuck if an item in a producer's export inventory was used to produce a recipe. This could happen after cancelling a recipe.
- Fixed issue where Drifter spawning would break when the first entered region did not have a Scouting landmark.
- Fixed issue where flotsam could spawn inside City landmarks or inside blockage, causing pathfinding issues where Drifters would repeatedly re-enter boats. (This fix does not fix existing save files where the town is already in or near a city, but will affect newly discovered cities.)
- Additionally, increased the spacing between landmarks in the City region, which could also cause the previous issue. (This fix does not fix existing save files where the town is already in or near a city, but will affect newly discovered cities.)
- Fixed an issue where grown fish in the Fish Farm would not be removed after loading a saved game.
- Updated the Fish Farm panel to more accurately display the amount of Chow consumed per day.
- Added more Mooring Points to most landmarks to accommodate the high number of salvageable resources.
Changed files in this update