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Update notes via Steam Community
  • Update the villager hunger UI to pulse red when you don't have enough food
  • Update the villager hunger tooltip to explain how food and hunger work
  • Move summary of each villagers daily hunger to the population tooltip
  • Added a new villager trait
  • Adjusted the default text size
  • Added new artwork for checkboxes
  • Fixed some bug with how the various menus work
  • The run settings screen will now show all the ascension level mods
  • Fixed a bug where the game would crash after selecting a tile group, unselecting, and then selecting it again. This would only happen for the first group of tiles.
  • You can now no longer pause the game during the loading animation (it's only the first 2 seconds)


Added back in the changes from hotfix #1:
  • Fixed a few bugs with the new run save system
  • Fixed a bug where you could still play the game while on the options screen
  • Adjusted the visuals on the tech tree to make it clearer which techs you can unlock
  • Added in some hover animations for tile improvements and buildings
  • [*] Adjusted the animations for various components to be a bit juicier
    Windows Depot 3059391
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