Model update
1. Updated three rifle tower models.UI Update
1. It is now impossible to select a unit when opening Skill 1, and it will be forced to close when selecting a build unit. (Like selling switches)2. Now the coastal platform cannot be locked in perspective, and the interaction between the coastal platform and the perspective lock is the same as when the unit is not selected.
Balance update
1. Night Miner revenue reduced from 80% to 70%, range reduction reduced from 40% to 30%, enemies gain 40% retardation resistance. That is to say, when the electromagnetic deceleration effect is less than 40%, it is ineffective against the enemy, and when it is maximum, it is only 60%.2. The multiple attack interval of sniper tower and electromagnetic sniper tower has been increased from 0.5s to 0.8s, and the multiple attack interval of resonant sniper tower has been increased from 0.5s to 1s. And Sniper Tower expertise no longer affects multiple attack intervals. Therefore, in the case of full specialization, the sniper tower will no longer complete the attack instantaneously, but will almost continue to multiple attacks until the next attack.
Note: The multiple attack interval is the time required to complete all multiple attacks.
3. Support Station Specialization changed from "Support Station Efficiency +50% (including skill built-in cd)" to "Support Station Efficiency +30% (including skill built-in cd) Power demand -5%"
4. Long Range rifle tower cooldown increased from 1s to 2s, damage increased from 75 to 100, 0.5s front shake increased, range bonus reduced from doubling every 20m to doubling every 40m.
5. Electromagnetic Rifle tower damage reduced from 60 to 50.
Changed files in this update