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  • Upgraded engine to Godot 4.4.1 - this may fix some crashes.
  • Fixed inconsistencies with the arrow indicator during dialogue.
  • Fixed shadow detail to be closer to how it looked before patch 2.
  • Fixed scrolling credits being on-screen before they're supposed to.
  • Fixed some light bleed issues near the start of the game.
  • Better distributed detail in lightmaps, reducing filesize and increasing quality in many areas.
  • Increased the resolution of the in-game logo.


If you have any technical issues with the game, please report them here.
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Windows Depot 2565522
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