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Update notes via Steam Community
Hello! This patch implements a very requested decoration: a wall frame players can place and choose from different stock pictures. Cosmetic DLC owners can also choose images from the net. Work continues on other fronts.

Changelog:
- Implemented a new decoration: the painting frame. Players can choose between 50 stock pictures and owners of the cosmetic DLC can type valid URLs for syncing images on the net. URLs are not allowed in stores with public visibility. Players can also choose the canvas dimensions.

- Implemented a new Star Perk: Logistics. Players acquiring it will be able to have a visual cue on a product’s position either in store or storage when holding a box of that product. This perk is not located at the end of any tree but relatively close to start.

- The number of lights players can have in their store has been limited to 240. Due to some players sharing logs it has been found that having too many lights can cause cases of black screens in certain graphic’s qualities. A counter in the builder’s lighting tab reflects the current number of placed lights. Further testings will be done and a toggle will be added in case players want to explore decoration without this restriction as it may be hardware or system dependant or other unknown reasons.

- The three closest streetlights to the store have been removed so players can build there their own. Also building bounds has been slightly extended towards the street.

- Modified certain properties of the corner shelves so they snap correctly but players might see their positions moderately offsetted if already placed. Sorry for this inconvenience.

- Contents in the tray should be visually synced when another player is carrying it. This feature is still experimental and could need some tweaks.

- Clicking a trash container while carrying a tray will empty it of its contents.

- Fixed long types of ice creams overlapping in the new tray item.

- Fixed an issue in which cross and T paintable modules would appear visually bugged when rotated at 45º degrees.

- Altered main menu’s logs button so both main and secondary logs are included. This may increase copied text largely but should also include more useful information when asking players for this data.

- Modified basic pillar’s upper collider so it can be fitted below store’s beams or other obstacles.
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