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Update notes via Steam Community
  • Adjust the cost of the various wonder to be a bit more equal in terms of the villager "work" needed
  • If you have unlocked all the techs in the tree the "Hex-A-Tech" button will no longer pulse
  • Fixed some input bugs with the Tech Tree and Villager Renaming components



There are two known bugs I am working on (hoping to have a fix soonTM):
  • Randomly can’t grab villagers from their tile (mouse & keyboard). Moving your mouse out of the tile and back to the tile should fix the issue.
  • Villagers won’t always start working on a farm (or other work adj tile buildings). You can trigger them to start working by picking up and dropping them back down.


Please let me know if you find any other bugs!

Cheers,
Aarimous
Windows Depot 3059391
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