Bug Fixes:
Fix for World 1 final boss sometimes not appearingFix for Shawn walking off the edge of the world
Shawn now always jumps back into the center of the map if he would have jumped out of bounds
Fix for Speed Demon, Lucky Locust, Slappy the Clown, and Bruised Banana stickers not displaying % in the pause menu
Fix for Softlock if you buy lots and lots of stickers
Fixed Competition crowd sfx
NPC friends now correctly appear at the Mall Entrance for big story events
Shop / Hot Dog / Crafting choice door selection radius fixed
Fixed Ginny softlock (should now properly default to a single dialog if her dialog bucket is empty - more dialogs coming soon)
Blocked off the top of Choice Doors with a collider to prevent getting stuck
Fixed Shoe enemy being broken in certain instances
Fixed broken goal in Weezeparadise tile
Fixed Hammer hitting multiple times in one frame
Fixed The Swarm manual tape missing insect model
Fixed softlock in Buses&Wallrides Skyhawk goal
Reduced ‘paint can shake’ SFX on combo landed - both volume and frequency
Game Design & Tuning:
Added new Shawn attacks and started rebalancingImproved Shawn’s hitboxes
Reworked Tape and Magazine replace GUI (and magazine slots are now limited to 3)
Crowhead can no longer spawn as the first miniboss in a run
Level Design:
Fixed fence grind drops in first tile (Hex Underpass)Fixed an instance where the miniboss would always spawn inside a wall (Paradise Tile)
Fixed lots of collision holes in the Mall
Fixed missing collision on roof in Bridge tile
Fixed floating Tengu in courthouse
Content:
Added Anton’s Dreams to the hubAdded a little polish to landing in grind/manual
Ginny opens the shop automatically after talking to her
Crowhead can no longer spawn as the first miniboss
Added Runout --> Grind transition
QOP:
“I can't wait to wake up and try something new. I can't sleep at night because I want to try something new.”
Changed files in this update