Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
  • d2_coast_08: Fixed return level change not working.
  • ep2_outland_03: Fixed vortigaunt not getting on the elevator near the end of the level.
  • ep1_citadel_01: Fixed missing vortex particle effect on bridge puzzle.
  • Increased voice chat quality by switching to the Steam Voice codec by default.
    • Changed sv_voicecodec default from vaudio_celt to steam and increased buffer sizes.
  • Fixed annoying combine turret alarm sound getting stuck on in a loop sometimes.
  • Fixed .lmp files not applying to maps for patched entity data. Mainly applies to ep1 and ep2.
  • Fixed net_graph sometimes not rendering large packets.
  • Fixed prop_combine_ball consuming a lot of network bandwidth on citadel maps.
  • Fixed Strider and Antlion Worker gibs in ep2 not simulating correctly.
  • Other players now will fade when too close the camera. cl_player_fadedist_*


Issue Tracker
Discord
Windows Synergy Windows Depot 17521
  • Loading history…
Synergy Base Depot 17522
  • Loading history…
Linux Synergy Linux Depot 17523
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link