-Added 1 active ability
-Added 2 passive abilities
-Finished the guiding system to help the player find important things.
-1 new Enemy
-Created a killingspree system. killing more enemies in a short duration will grant you bonuses and might trigger certain passives.
-Create a system where when you crit some enemy´s head will explode.
-Fixed the mutant.
-Now The hound enemy will deal damage on collision as well. it works like a charge attack.
-Fixed ammo crate.
-and some other minor fixes.
Patch Note 1.03
Update notes via Steam Community
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