It has been a full week since the release of Speedrun Académie, and we are super hyped by your response! Throughout the week, we've been gathering feedback and building our roadmap. Not only that, but we've also been preparing the event for this weekend.
Today's build is a quick QoL update with refactors and organization on our end. Have a look!
Patch Notes
- New visual identity!
- Level selection screen added
- New visual cue for gainer expiration
- Tutorial is now fully playable
- ... secret level?
Stats
101x Steam sales1h01m Median time played
71x Run completions
25x Hardcore Run completions
5x 100% Run completions
9x Sub 2-minute runs
WR once again goes to Cuttyflame with 01.53.741, a difference of 13.5 seconds!
Priorities
We're glad to announce that we've laid down a roadmap! Feel free to leave comments or suggestions on that page:Roadmap
"Before diving into the feature list, a quick note: these features are not prioritized. We simply work on what excites us at the moment! The game was built alongside the community, and your feedback continues to motivate us and shape the future of development—so keep those comments coming! Lâchez pas les commentaires!"
Event
We're quickly approaching No-Reset 6, and with that comes the Speedrun Académie Challenge @ NoReset VIMore information here:
No Reset 6 Challenge
Changed files in this update