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Update notes via Steam Community
Here is a small update, to fix some urgent issues from v0.9.0. We also optimised performances of large storage areas, and rebalanced the farms so you need 2x less food processing plants and harvest to transport, while still required as much land area.

Plan B - v0.9.1 build 970


Improvements:
  • Drones perfs improved (especially in pause and for large storage areas).
  • Localisation updated from Crowdin (thank you all for your help!)

Balance:
  • Quality Food requires only 1 Harvest, but farms produce and consume 2x less (same farm area, but 2x less food processing plants and 2x less harvest to transport).
  • UI Info unlocked at level 1
  • Show 1 level unlocked item in advance
  • Prevent pile of dirt peaks. Add shift to make a nice hill

Bugs fix:
  • Fixed new achievments
  • Fixed water shader broken when ambiant occlusion was off
  • Fixed level 23 thing search in case of a strange city shape, and another related bug
  • Fixed an error when duplicating a cross road/rail
  • Drones trail bug fixed
  • Fixed bug with minimap labels with a high UI scale option

Minor:
  • Added dialogs to remind player to rise temperature and plant trees
  • Added a warning if too much deletion of waste (instead of recycling)
  • Added Space Elevator name in minimap
  • Changed UI destroy button separator
  • Tooltip is hidden on click
  • Loading history…
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