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Update notes via Steam Community
Hello everyone!

The first major update for Tower Factory is here! This update brings two big new features: Tower Upgrades and Game Modes.

Each tower now has 2 upgrades that grant better stats or completely new effects, creating interesting synergies between them. Currently, there are 12 towers and 24 tower upgrades.
But… how does this system work? Every time you place a tower, it will gain experience by attacking enemies. Once a tower reaches 100% experience, you can upgrade it by paying the corresponding upgrade cost.
Each tower has two upgrades: a basic one, available from the start, and a tactical one, which you’ll need to unlock first by spending your precious Golden Coins.
Now it’s your turn to discover the best tower synergies for every situation!

Another major addition in version 0.2.0 is Game Modes, which currently include:
  • Classic Mode: Tower Factory as you know it.
  • Strategy Mode: You can build during the pause! Perfect for those who want a more relaxed experience.
  • Expert Mode: No pauses, and enemies are stronger—but you’ll receive a greater reward at the end of the game. This is a real challenge!

You can select the Game Mode from the level selection screen in the main menu.

Besides these new features, there are also some smaller changes:
· Crossing T1 and T2 are now unlocked by default.
· When selecting a tower, you’ll see a marker on the enemy it is targeting.
· Added 4 new target priorities: most grouped enemies, enemy with the most bleed, enemy with the most burn, and enemy with the most poison.
· Rebalanced some tower stats and costs.
· Minor bug fixes.
· Possibly some other changes that I forgot to note down.

These are the most important new features in version 0.2.0—I hope you love them! As always, I’m keeping an eye on both the Steam forums and the game’s official Discordr, which I invite you to join to share your feedback and opinions with the community!

In the next few days, I’ll be fixing bugs and making small improvements based on your feedback. After that, I’ll be going all-in on the next major update for Tower Factory, which will bring new challenges, as well as new mechanics and progression systems to the game.

Thank you so much for all your support—I hope you enjoy everything in this update!

Gius Caminiti
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