We're almost done with the roadmap for the 1.1 update, and it's exciting to see things coming together. At the same time, there are still bugs and issues in the game that need to be addressed. It's important that we plan ahead, as updates take time, and we need to ensure that the 3D modelers can get started as early as possible to stay on schedule.
Fixed within this update:
- Fixed 2 server crashes that caused most of the issues
- Fixed homes placed on water platforms sometimes having the smaller home area
- Fixed mining rigs sometimes having wrong materials
- Fixed rare weapon chest and special weapon chest loot tables
- Fixed explosives not dealing damage to containers
- Fixed electricity placeables not dropping to ground if player vendor was removed from under them
- Aggressive animals no longer attack players in safe zones
- Aggressive animals can now attack different species
- Hunting collars can now be traded for goat mounts at the hunting vendor
- Moved underground arena entrance slightly to prevent people form entering from the bottom of the cliff
- Applied a fix for server not showing in server browser while being playable
- Fixed tick rate sometimes being 0 in server status page
- Sawed off shotgun muzzle flash now shows correctly
- Lucky looter buff now only works on world loot chests
- Adjusted wall collisions in bunkers so that players can no longer climb over them
- Fixed combat buff not being applied in bunkers/mines when shooting
- Island Conqueror achievement can no longer be achieved by killing a heli crash npc
- Fixed underground arena chest respawn timer not working
- Fixed underground arena chests sometimes not spawning the arena token
Look forward to more bug fixes soon!
Meanwhile, join our Discord server, to talk w/ devs and the community Discord
Changed files in this update