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Update notes via Steam Community

Greetings blacksmiths,




In this hotfix, we have addressed some issues that were present in the Beta branch version.

• The issue where the Escape key didn't work when starting a project and saving designs at the Weapon Design Desk has been fixed.
• The problem with the incorrect value displayed for Sell Chance in the character menu has been resolved.
• The issue with the blade bar getting stuck in the heating furnace and being unable to select it has been fixed.
• The problem with the incorrect display of the glow outlines for slanted weapons has been fixed.
• To improve visibility, the transparency of the reference image in the Lathe has been increased.
• Outdated information in the "A Guide to Weapon Ores" book has been updated.
• The issue where the player could enter the furnace has been fixed.
• The issue where customers did not account for their budget when buying weapons from shelves has been fixed.
• The imbalance in the prices for special orders from customers has been corrected.
• A lighting issue that appeared under low graphic settings has been resolved.
• Portable lanterns now illuminate the environment more effectively.
• All orders from special customers have been checked.

Weapon Design Desk:

• A bug causing incorrect calculations of values like guard, cut, and pierce rates has been fixed.
• The Point of Balance now affects the Guard rate.
• The amount of ore needed to craft a weapon is shown separately for each weapon part and is displayed in liters.

We would like to thank all of our players who helped us identify these issues and supported us with great ideas to improve the game! You can share your positive or negative feedback with us through our Steam and Discord channels.

May your sword be sharp!

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