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Update notes via Steam Community
ːufocampː UFO 50
  • Various performance optimizations.
  • Fixed: Speed records for completing Avianos and for completing the whole collection inadvertently shared the same variable. Note: Players who already completed all 50 games likely have incorrect times for Avianos speedruns. Unfortunately, we're unable to recover that data. Sorry about that. :(
  • Fixed: Interface for viewing your whole collection completion times was inconsistent with how it's handled elsewhere.
  • Fixed: Changing language in profile settings didn't change the language of the Mood setting.
  • New: You can now reset joypad controls back to the defaults by holding both shoulder buttons on the Joy Config menu for 2 seconds. This was needed for Steam Deck players especially.
  • Some attract modes that were broken were re-recorded.

Attactics
  • Tweak: The first campaign scenario now shows a single grunt instead of a row of grunts, since it was confusing when juxtaposed against the tip about forming columns.
  • Fixed: Hit boxes on enraged grunts were too large, causing them to sometimes get hit by assassin daggers that should miss them.
  • Fixed: It was possible to glitch the SLOW-DOWN cheat and get unlimited moves.

Avianos
  • Fixed: The AI was making some minor reasoning errors in its building logic when gods were scrambled.

Bug Hunter
  • Fixed: When a Dragonfloosh turned into an egg, its drone did not die right away and could be rescued by a new Dragonfloosh spawning in.
  • Fixed: Pushing a drone into anti-energy produced a larvae that could still fly.
  • Fixed: Pushing an invincible Dragonfloosh onto bug spray caused a repeating audio glitch.
  • Fixed: In making movement predictions, the game didn't properly account for pushing Dragonflooshes in or out of invincibility range.
  • Balance: Dragonflooshes no longer will spawn a drone if a preexisting drone already protects them.
  • Fixed: Using Resupply to add a third anti-energy created an explosion instead of an egg.
  • Fixed: There were inconsistencies in what would happen if you pushed an egg into anti-energy. Now, it should always cause eggs to hatch.
  • Balance: Cost of Burst lowered to 3.
  • Fixed: Maximize now applies its effect to Maneuver and Engage.

Cyber Owls
  • Fixed: Crash after entering the line-of-sight of a destroyed Spiderbot in Guin's Antarctica mission.

Hyper Contender
  • Fixed: Playing a draft battle would disrupt the highest level stat shown in the record box on the library screen.
  • Fixed: The text "DRAFT YOUR CONTENDER" wasn't localized.
  • Fixed: The AI would attempt to deflect Brazz's rockets at times when it wasn't possible.

Lords of Diskonia
  • Balance: Now ensures that in Streak mode and 2P Full War mode, both players will receive the same 3 initial skill options.
  • Fixed: The aiming skill was occasionally misleading, implying collisions that wouldn't happen in practice. This is now fixed in 90% of cases.
  • Fixed: The "scenario losses" stat wasn't saving properly.

Mini & Max
  • Fixed: Missing wall in the book interior.
  • Fixed: If you earned the angel wings but didn't collect them and left the screen, they would vanish permanently.
  • Fixed: Hard to do, but if you died during Gearface's self destruct program, it would prevent you from ever destroying Gearface.

Overbold
  • Fixed: Fights with 10+ hazards improperly used the spawn rate from the previous round instead of the maximum spawn rate as intended.

Paint Chase
  • Fixed: Running over a blob could cause the player to spin out indefinitely.

Party House
  • Fixed: If you had two werewolves in different forms in your rolodex, you could not specify which one you wanted to fetch with Driver or Private I.
  • Fixed: In versus mode, during player 2's chance to tie, if they triggered a mid-party scoring via Photographer or Greeter, they would suddenly lose the game.
  • Fixed: Using Magician caused the next card revealed by Watch Dog or Spy to become inaccurate.

Planet Zoldath
  • Fixed: If you walked in or out of the dungeon while the boomerang was carrying an item, the item could be permanently lost.
  • Fixed: Accented characters in non-English languages were not translated into the alien alphabet.

Vainger
  • Fixed issue where drop shadows were drawn in front of acid pits.

Warptank
  • Fixed a depth issue with special exit capsule.
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