
Reworked core game mechanics
- Weapon crafting removed and replaced with a giant frog's shop
- Search for trinkets hidden in the world and trade them in for coins!
- Weapon upgrades / variants
- Find coins throughout the world or by killing enemies
- Weapon ammo / reloading

Big Changes
- Fun interactive flowers and mushrooms to fidget with
- New enemy wave system
- Better difficulty scaling for different amounts of players
- Enemy spawner buildings
- More Islands
- Improved Visuals
- Major Performance Improvements (2x faster) (very smoove)
- Improved boss level layout + Enemies spawn in waves and navigate the level
- Too many bug fixes to count
Small Changes
- Drop left-hand items.
- Re-balanced weapons.
- Dynamic fall distance
- Level generation spawn position rework
- Soul improvements (the glowing orb when you die)
- Improved trees

Changed files in this update