Thank you once again for all the feedback and support!
Full Changelog:
Changes
Puzzle Editor
- Added "Light" to the list of Devices. Increasing the Light’s radius or enabling "Cast Shadows" may negatively impact performance, so be mindful of these parameters and their placement.
- Added "Checkpoint" to the list of Devices. Checkpoints allow players to save their progress at any location and can also be targeted by Portals in other levels.
- Added an Auto-Save feature, configurable in Editor Settings.
- Added an option to toggle fan vertical oscillation.
- Added horizontal fences to the list of meshes.
- Search bars and the Mesh Selection tab now remember the last entered text and selected categories.
- Improved selection of meshes located inside other meshes.
- Improved performance when resetting the level after stopping a playtest.
- Decreased the file size of custom levels on disk.
Bugs
General
- The state of the "Enable Developer Console" gameplay option is now saved between game sessions.
- Fixed an issue where the Recorder Clone Jammer would sometimes lose its target after using Gameplay Rewind.
Puzzle Editor:
- Fixed a bug where the player could not use devices after exiting a playtest during the death screen.
- Fixed a bug where the freeroam camera could get stuck moving in one direction without player input.
- Fixed a bug where actors intersecting with the ground were sometimes unselectable.
- Fixed a bug where the "Auto Decorate" feature did not work inside the bounding box of a large background mesh.
- Fixed a bug where the QR code arrow was visible on thumbnails created in-editor.
- Fixed a bug where an on-screen message would remain visible after stopping a playtest.
- Fixed a bug where ladders could be placed in rotations other than "upright," causing issues when trying to use them.
- Fixed a bug where loading into a level containing a previously collected Tetromino or Star marked as "End Game" would immediately end the level.
- Removed certain meshes from the list that were not loading properly from the list of meshes.
Changed files in this update