
Patch notes: 1.1.0
New features:
◆Test your skills by challenging the new "Boss rush" mode
- Unlocked by defeating all the bosses in the game.
- Accessed by the "Memories" menu, "Boss rush" tab from any rest point.
- Clear times and best attempts are saved as records.
- Receive "Fragments" by clearing the challenge. The number of fragment received depends on the selected difficulty.
◆Boss rematch feature
- Accessed by the "Memories" menu, "Bosses" tab from any rest point.
- Receive "Fragments" by clearing the challenge. The number of fragment received depends on the selected difficulty.
◆Carry over your progress and explore a harsher world with "New Game +"
- Unlocked by clearing the game and seeing a specific ending.
- Start the game from the beginning while keeping your parameters, skills and items.
- All enemies will be of higher difficulty, starting the game on a chapter higher than the previous maximum, and bosses will have more aggressive patterns.
※Items related to quests will not carry over.
- Items that were obtained previously will be replaced by either "Material" or "Junk" in New Game +.
Items that were not previously obtained can still be obtained in New Game +.
Items that were replaced in New Game + will be placed again when carrying data over a second time.
- New "Relic" upgrade level (++)
"Relics" that were upgraded to the "+" level can be upgraded again to the "++" level at the relic refinery.
※Upgrading a relic to "++" will further increase its effect or lower its slot cost.
※"Relics" that could not be upgraded before are still not upgradable.



◆Other additions
- Add a set logic to Skill, Equipment and Relics to easily switch between equipments
- Add new gallery items and costumes obtainable by spending "Fragments".
Adjustments:
- Adjust some events to make scenario specific triggers a bit easier to understand
Bug fixes:
- Translation fixes
- Small visual and gameplay fixes
Changed files in this update