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Update notes via Steam Community
Patch notes for version 1.2.55:
-Added a new fast travel option for late game to reduce backtracking. A new late game item called the "Teleporter" will allow the player to warp to any activated save point. It is located before the Mathias boss fight in Chateau, right next to the save point. For those who have already beat this boss, it will already be in your inventory and you can teleport immediately to any save point.
-Changed the in-game map to be color-coded and include more info.
-More npcs will tell you where to go next and mark your map.
-You can now zoom the map when selecting a location to travel to.
-Fixed taking Steam screenshots with F12, which were previously not working.
-Fixed the "100% abilities" achievement previously needing a game reset to unlock.
-Added the 3 missing boss tracks to the sound test.
-The keyboard numpad keys 2,4,6 can now be remapped to any action in the control settings. For the "Binoculars" ability you can now only use the keys F5,F6,F7,F8.
-Some accessories have been rebalanced.
-The foundry boss' health has been reduced.
-Fixed the typo in the travel point prompt.
-Fixed the walkie talkie soldier sometimes not dropping the item in ng+.
-Other minor improvements.



Here are the notes for the previous patches:

23 February 25:
-Have edited the sprite of the door that blocks the entrance to the first merchant to remove the key lock, which previously made some players think they needed a key to open it.
-For steam deck only, have disabled the auto-pausing when a controller loses connection or the steam overlay is enabled, which was potentially causing crashes for some players.
-Did some small tweaks to 3 rooms: In the trenches room before the robot boss, have swapped places of the wooden and voltgun doors. In the room above the bathroom have placed some ammo reserve pickups at the end to give an additional reward for going there. In the room with the "Field suspenders" have moved the vertical moving platform one tile to the right.

21 February 25:
-Fixed the crashing some users were reporting when changing keyboard controls to some unsupported keys.
-In the sewers room with the door that requires the Star Crest, have changed the money reward from $1500 to $15000 and have also added an extra prompt that hints at the main intended purpose of this door (the extra ending and achievement).

19 February 25:
-When you first rescue Klaus after the city boss fight, he will now mention where he is going and mark its location on your map.
-Fixed a bug in the jungle room with the powder keg and the rocks. You could previously hit it and quickly leave the screen and it would disappear, but the rocks would remain.
-Fixed keyboard custom controls resetting when trying to set the directions to WASD
-Fixed a typo in the final boss fight.
-Have changed the sniper rifle description to mention its ability to hit off-screen switches and levers.
-Fixed some tile errors.

18 February 25:
-The maximum number of markers that can be placed on the map have been increased from 15 to 40. Their colors have also been altered a bit to make them easier to see. Default pin color has been changed to the green one.
-In the single tall room in the chateau (below the city merchant) the red beret enemy has been replaced with a static enemy to make it more obvious that players need to freeze him to proceed.
-When you first rescue the Anderson npc, he will mark the location of the monorail on your map.
-In the room in the abandoned town where the king's sword is located it's now possible to break the block with grenades. However if you now do it properly by pushing the statue to the switch, you will get rewarded with gold bars that will appear behind the block when it rises. If you destroy the block
with grenades they will get destroyed too.
-The zones of the map that are revealed when you get the "map area" pickups have been changed to make it more apparent where to go next. (note: users that already picked those up before the patches won't see the changes)
-Fixed a crash in the jungle area when falling on the climbing marks with the enemy mech on top while shooting.
-Fixed the "large bag" ng+ item previously not increasing the max stock of each item to 9
-The "resolution" setting has been renamed to "window size" since some users were previously confused about what it actually does. It's only affecting the size of the window when playing with full screen turned off. If "full screen" is set to on a 4k screen then the
game is automatically upscaled to 4k.
-Fixed some mistakes in the Japanese language text only



Thanks everyone for your feedback and support!

John & Lefteris
Windows Depot 3099001
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