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Update notes via Steam Community
We've been busy working on a substantial update which brings a lot to the game and we hope to get that live in the coming weeks.

While testing last night we found the root cause of a crash that has been reported at the end of a level. It was caused by a change of font, which hasn't been exported with non-ASCII characters. If the leaderboard at the end of level showed a player's name that contained such a character, there's a chance the game would crash.

As a temporary fix I've added detection for unsupported characters, and it will just skip rendering them. I'll look to re-export the fonts to fix it properly in a future update, but for now the crash should be averted.

Today we're heading to Wakefield to demo the game for the weekend at WX Games Weekend, then we're back on to finishing Arena mode, with local splitscreen multiplayer, and the new progression system :)
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