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Update notes via Steam Community
Hello Survivors,

We've been listening to your feedback, and Update 0.7.12 brings several improvements and fixes based on your reports! From better UI navigation to refining core mechanics like sleep and item consumption, this update is all about making your journey in Norovellir smoother and more immersive.

Improvements & Fixes

[list]
  • Added tab menu navigation UI
  • Improved codex organization for better readability and quicker access to important information.
  • Players can no longer interact while swimming, preventing unintended actions.
  • Improved quickslot functionality
  • Item сonsumption feedback is now clearer, so you always know when an item has been used successfully
  • Fixed an issue where players could climb trees (unintended, though impressive)
  • Reduced the spread of plague among villagers, making settlements more sustainable
  • Players can now select the number of hours of sleep
  • Sleep balance adjusted to better reflect fatigue and recovery
  • The game now saves automatically after sleeping, securing progress
  • Your plugged-in controller should no longer block you from using the keyboard and mouse
  • Fixed problem of quickslot UI appearing sometimes and not being able to close it
  • Fixed several visual inconsistencies on autocrafters UI
  • Fixed Wash Tub graphics
  • Esc button now can be used to close quickslot view
  • [*] Player now uses 30% less energy when doing stuff

    We highly encourage all participants of the Alpha to fill out our survey — it won’t take more than 5 minutes of your time but will help us immensely with the development and further improvements. As always, thank you for your continued support! Keep exploring, surviving, and helping us shape Nested Lands.

    Join the discussion and report bugs in our Discord!
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