Hello Survivors,
We've been listening to your feedback, and Update 0.7.12 brings several improvements and fixes based on your reports! From better UI navigation to refining core mechanics like sleep and item consumption, this update is all about making your journey in Norovellir smoother and more immersive.
Improvements & Fixes
[list]
Added tab menu navigation UI
Improved codex organization for better readability and quicker access to important information.
Players can no longer interact while swimming, preventing unintended actions.
Improved quickslot functionality
Item сonsumption feedback is now clearer, so you always know when an item has been used successfully
Fixed an issue where players could climb trees (unintended, though impressive)
Reduced the spread of plague among villagers, making settlements more sustainable
Players can now select the number of hours of sleep
Sleep balance adjusted to better reflect fatigue and recovery
The game now saves automatically after sleeping, securing progress
Your plugged-in controller should no longer block you from using the keyboard and mouse
Fixed problem of quickslot UI appearing sometimes and not being able to close it
Fixed several visual inconsistencies on autocrafters UI
Fixed Wash Tub graphics
Esc button now can be used to close quickslot view
[*] Player now uses 30% less energy when doing stuff
We highly encourage all participants of the Alpha to
fill out our survey — it won’t take more than 5 minutes of your time but will help us immensely with the development and further improvements. As always, thank you for your continued support! Keep exploring, surviving, and helping us shape Nested Lands.
Join the discussion and report bugs in our
Discord!
Changed files in this update