This update is all about polish! We’ve fixed a bunch of bugs and made some UI improvements to make your dungeon-crawling experience even smoother!
We’ve also added a short survey to hear your thoughts, your feedback helps us make Lindwyrm even better. Let us know what you think!
Thank you,
Your Ghostwhale Games Team
Release Notes
- New Rune Effect Feature: Rune Effects no longer drop, you collect rune energy and will be rewarded with a Rune Effect when the bar is filled (displayed left bottom). Once you die or teleport to town the bar is reset.
- Required dungeons to unlock the Guardian Room has been lowered from 5 to 4. This is now also visually displayed on the top center.
- Unlocked travelers lock entries for rooms, diary pages and enemies now grant permanent stat & attribute bonuses.
- A system has been implemented that prevents the game from overriding save data if something goes wrong during the saving process (this could lead to data loss in the past)
- We added a survey button to the title menu screen to collect even more player feedback
- Several map issues have been fixed.
- Several network issues have been fixed.
- Several graphical improvements for maps have been implemented.
As always, if you encounter any issues, inconveniences or just want to share feedback, please join our Discord here!
Changed files in this update