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Update notes via Steam Community


Today marks the official launch of Bonesaw 1.0, with the addition of the new Ultimate game mode!
To celebrate, you can get Bonesaw at 25% off for a limited time!

With today's update, we are officially closing our Early Access Roadmap. Over the last four months of development, we added even more features than originally planned, such as the Sheriff, designed to help ease new players into the game.

Ultimate Gamemode

The final challenge of the Devil introduces additional mechanics to Bonesaw. At the start of each new round, you must choose a modifier (a curse) that will persist for the rest of the game. These modifiers stack, making it increasingly difficult to defeat the Devil. This is no walk in the parc and the Devil is waiting!




A Letter From the Devs


Bonesaw will always hold a special place in our hearts. It will forever be our first independently released project on Steam. We learned so much from the experience and cherished every moment of it. We hope you enjoy this final update as much as we enjoyed creating it. From the very start of this journey, our goal was to be responsive to your feedback, explore new and creative ways to approach strategy games, and passionately build an immersive world. We sincerely hope we succeeded.

A huge thank you to all our players for the amazing support and feedback throughout Early Access.
—Sam and David



Changelog


Added:
  • Bonesaw Ultimate game mode: Experience with terrifying gameplay modifiers. Beware… this will put even the most skilled players to the test.
  • New achievement
  • New soundtrack & audio polish
  • Three new Power Cards


Changes:
  • Steal Chip Rework: A stolen chip can no longer be discarded by clicking it again, it must be played. Now, when using Steal a Chip, you’ll see a preview of what can be stolen from your opponent based on the context. A red line means the chip cannot be played at the moment, while a yellow line means you can steal and use it immediately.
  • Improved Local Multiplayer: Player turn identification text and mouse cursor swapping added.
  • Target Aim Chip Update: The Devil will now wait for a better opening to use his chip.
  • Bell Gauge % Display: The bell's gauge now shows the chances of the saw cutting. The mechanics remain unchanged, this simply adds a percentage display when you hover over the bell during your turn.
  • Enhanced menu visuals.
  • Improved graphics performance in Classic and Redemption modes.
  • Beta Translations Added: Japanese (日本語), German (Deutsch), Portuguese (Português), and Spanish (Español).


Fixes:
  • Increased odds chip will no longer preview "+1 finger up" on hand when selected.
  • Fixed multiple issues with Steal a Chip.
  • Pressing ESC in the menu will no longer hide the interface.
  • The Split Hand Attack Chip can no longer be given to the Skeleton.
  • Fixes a situation where the last skeleton hand dies with an item and triggers the saw twice in a row.
  • (PublicTest) You cannot use Jackpot on your opponent anymore.
  • (PublicTest) Killing a hand with Force Target applied using the Dead Hand will no longer cause a softlock.
  • Fixed several softlock situations.
  • Fixed various localization issues.
  • Loading history…
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