- A system has been added that allows units to be enhanced or the game's difficulty to be reduced through repeated play.
Balance Adjustments
- The amount of food obtained from defeating zombies has been increased across all difficulty levels.
- The probability of Tier 2 units appearing in Level 1 supply crates has been increased.
- The probability of units without combination formulas appearing in supply crates has been increased.
Convenience
- Various actions such as unit synthesis, deployment, and movement can now be performed while the game is paused.
Changed files in this update