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Update notes via Steam Community

FULL PATCH NOTES:

  • ---CHANGES
  • Added volumetric fog to high debris areas
  • Updated the main ship model and materials
  • Updated some materials
  • Updated some models
  • Added emissive decals to some objects
  • Added air particles when opening the damaged airlock
  • Added a yellow light in the player ship to show where ice is added
  • Moved some rocks
  • Improved the look of the UI
  • Added different waypoint colours for different storylines
  • Made the lab a source of music alongside the player ship
  • Added some extra lights to help guide the player
  • Increased effectiveness of oxygen recyclers
  • Changed main menu background
  • Normalised some dialougue
  • The mainlight now gets more intense over time

  • ---BUG FIXES
  • Fixed an issue where some items wouldn't recieve the sonar effect
  • Fixed an issue where the camera could become misaligned after hitting objects
  • Fixed a bunch of other things but wasn't sure if it was from me breaking everything or if it was already there

  • ---BEHIND THE SCENES
  • Improved the player script
  • Improved old and bad code
  • Removed placeholder text while showing crafting recipes
  • Added a command for playing in game music
  • Improved playing music
  • Improved harvesting and picking up objects
  • Improved waypoints
  • Made the debug console only able to be opened while the pause/inventory menu is open
  • Loading history…
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