FULL PATCH NOTES:
- ---CHANGES
- Added volumetric fog to high debris areas
- Updated the main ship model and materials
- Updated some materials
- Updated some models
- Added emissive decals to some objects
- Added air particles when opening the damaged airlock
- Added a yellow light in the player ship to show where ice is added
- Moved some rocks
- Improved the look of the UI
- Added different waypoint colours for different storylines
- Made the lab a source of music alongside the player ship
- Added some extra lights to help guide the player
- Increased effectiveness of oxygen recyclers
- Changed main menu background
- Normalised some dialougue
- The mainlight now gets more intense over time
- ---BUG FIXES
- Fixed an issue where some items wouldn't recieve the sonar effect
- Fixed an issue where the camera could become misaligned after hitting objects
- Fixed a bunch of other things but wasn't sure if it was from me breaking everything or if it was already there
- ---BEHIND THE SCENES
- Improved the player script
- Improved old and bad code
- Removed placeholder text while showing crafting recipes
- Added a command for playing in game music
- Improved playing music
- Improved harvesting and picking up objects
- Improved waypoints
- Made the debug console only able to be opened while the pause/inventory menu is open
Changed files in this update