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DISCLAIMER

There are some things you may find in this update that are unfinished. You may notice a lot of gear clipping and wounds not showing up on certain body parts. This is because I need to update every clothing and gear model to support this system. These things will take time.

ENGINE

Updated to Unreal Engine 5.4

NEW CONTENT

  • Added Skinned Decal Wound System

  • Added New Gloves

  • Added New Boonie Hat model + variants
  • Added 2 New Pairs of Boots
  • Improved Third Person Prone animation pose
  • Significantly reduced character clipping when character is prone

  • Improved Third Person "Pistol" Animations
  • Improved Third Person "Pistol Grip Rifle" Animations
  • Improved Third Person "Rifle Grip" Animations


  • Added Medic Base Animations
  • Improved Customization Menu Animations
  • Improved TQ Leg animations


OPTIMIZATION

  • Reduced Component count on Character Pawns
  • Removed Render Target Wound System
  • Removed Fire particle components from character pawns


BUGFIXES

  • Fixed AI Cover logic bunch up
  • Fixed RPG showing up in medical customization
  • Fixed Spawn Menu Font color
  • Fixed AI moving while doing medical animations
  • Reduced Foot clipping while prone
  • Fixed M4 Attachments floating after AI drops weapon
  • Fixed some Customization Weapon Display animations
  • Fixed Deagle hand positioning

  • Fixed IHPS Helmet version selection
  • Fixed White box in customization menu
  • Fixed Image sizing on Combat Boots in Menu
Windows English Warbox Content Depot 1550711
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