Mostly a bunch of minor bugfixes and improvements to the new modding system to allow for minimization of mod conflicts. Documentation on that can be found on the wiki: https://wiki.starknightessaura.com/en/Mods
Changelog 1.0.3 (28.02.2025)
•Mod Loader: Implemented wildcard support for id lists•Mod Loader: Implemented chaining of URL redirects
•Mod Loader: Iterated namespacing and constant exposure of SKA level plugins
•Mod Loader: Implementd support for sub-property selection for mod operations
•Mod Loader: Implemented check if file in mod folder is a mod and only load it then
•Mod Loader: Implemented support for manipulating arrays which don't contain objects with an ID property
•Mod Loader: Implemented property chaining to simplify mods interacting with deeply nested properties
•Mod Loader: Defined JSON schema for Meta.json
•Mod Loader: Implemented file selector snippets in JSON mod-meta scheme for better auto complete
Balancing
•None
Bugfixes
•Fixed Bookworm achievement not triggering when having extra reading modifiers
•Fixed incorrect playthrough unlock variables on Seductive Command books
•Fixed deadlock when triggering Hermann Election Favor Contract in pink but not having unlocked Vice
•Fixed incorrect attack skill id for Medium Earth Slime
•Fixed Brightmane getting locked into Overcharge recasts
•Fixed passability bug in Richard Castle in Intro
•Fixed missing state updates for some NPCs in Maid Academy Foyer after killing Asmodeus
•Fixeed typos
•Fixed incorrect check for Charlotte hunting Lucifer in Victory Ending
•Increased Luck Debate creature question input limit to 10 characters and add Brightmane as an accepted answer
•Fixed Brothel prostitute still having training line that no longer applies after a certain number of times working there
•Fixed Nephlune chest reappearing if you take the gold after destroying it with Star Knightess
Changed files in this update