- Fixed issue that prevented spirit ships from being in inventory when choosing max ships in the map generator.
- Changed GetCreeperOnLine to return when it finds the first creeper on the line.
- Changed inactive parts to not run controllers. Also changed them to not interact with creeper/enemies/sand/particulate.
- Added support for "MSG_FrameAdvance". When RPL registers for this message, it will be called for every frame (not game update, but every frame refresh).
- Don't show ship count on inventory button when available ship count is >= 10000
- Added "Create Editor Project" button the map generator page. Allows direct creation of an editor map project from the random generator.
- Made Ixe cores clear land under them during placement in the map gen.
- Added GetPartProperty, SetPartProperty, GetUnitProperty, and SetUnitProperty APIs.
- Added DamageDigitalis, GetNearestDigitalis, GetDigitalis, SetDigitalis APIs.
- Added DamageParticulate and CreateParticulate API.
- Added Get/SetTerpScanRange, Get/SetParticulateScanRange, EnableParticulateScan, GetParticulateScanResult
- Added GetSlammer and GetFreeBuild APIs.
- Added GetMousePixel, PixelToPos, and PosToPixel APIs.
- Updated CountSandInArea to return a correct value for type 255 (no sand).
- Fixed GetMapSandCount to return correct values.
- Changed width and height in JSONUI component def to be floats rather than ints.
IXE Version 59
Update notes via Steam Community
Some depots below may not display changed files because our bot does not own the specific depot or game.
Game can be donated with a key, by sending a gift, or using curator system.
Windows
64-bit
Depot 2257011
- Loading history…
Changed files in this update