* A quick remove attachment button has been added to the weapon modification interface.

* Chests that have been searched by pets will now display in cyan text, distinguishing between those only searched by pets and those searched by players.

* New right-click function: Split. This allows you to split a stack of items into half the quantity.

* When opening your backpack and being attacked, a red notification box will appear.

* A new toggle switch has been added to the settings interface: Auto Reload. When enabled, it automatically reloads when ammunition is depleted.
* A new toggle switch has been added to the settings interface: Auto Rotate. When enabled, it will automatically attempt to rotate and transfer items if fast item transfer is obstructed.
* A new toggle switch has been added to the settings interface: Auto Organize. When enabled, while looting items, the items quickly picked up from loot boxes will automatically find suitable containers and be organized accordingly.

* New backpack feature – Merge Similar Items. Clicking this will automatically merge stackable items without moving other items' positions.

* New backpack feature – Get Marked Items. This functions similarly to [Get All], but it only picks up items that have been marked.

Bug Fixes:
* The issue where NPCs on the player's back would disappear has been fixed.
* The conflict between final mission and repeatable mission conditions has been resolved.
* The problem where re-quick-placing items from the backpack would result in loss of quantity has been fixed.
* The issue where picking up a backpack while switching warehouses would cause the warehouse to close has been fixed.
* The issue where smoke grenades would cause enemies to lose their target for an extended period has been fixed.
* The issue where pet backpack container notes would be lost has been fixed.
* The problem where rapid clicking on under-barrel grenade launchers would interrupt reloading has been fixed.
* Some incorrect radio messages have been corrected.
* Some backpack UI interaction issues have been resolved.
The current update plan has been fully completed. Afterwards, I will take a break for some time before proceeding with several sporadic updates: fixing some bugs, learning how to optimize certain issues, and adding new weapons, among other things.
At the same time, preparations are being made to bring you a new game. The production of "Night Raiders 2" is about to commence, and its content will cover the story before the rookie joins the Night Raiders camp in this current game.
Changed files in this update