02/27/2025
The long awaited update! Sorry for the delay, this patch was supposed to be released about a week or two after the official release. But there was some problems with the save system that had to be addressed.
Here is a list of things that we fixed!
**GAME BREAKING**
Save System: When updating the game, the save system would fail to transition to the new update. Meaning bottles would be lost or the game would instantly crash. It was because how Props and Soils were saved, and the m_File_ID would change every time we rebuild the game. This was fixed, hopefully. We apologize as this caused such a delay for this patch. We had this patch ready to be released two weeks after the release.
**Critical**
- Tutorial was redone to explain better on how to play Terrarium. It's a bit longer, but it should hopefully answer more questions than before
- Quick Tips was added to jog players memories. These can be toggled off/on in the Settings>Gameplay menu. They can also be turned off. They will automatically turn off after completing it
- If props failed to load, they will be tossed out so they don't crash your game
- If for any reason your save fails to load and pops up with an error. There is a save.BACKUP.txt and save.ERROR.txt that is created. This will contain the error that caused it to fail, and you will still have your old worlds*
**Major**
- There was a quest bug with bottle 5, you had to place Terra props instead of Prop props
- Mouse Focus: Could not click on any objects unless your camera was inside the bottle
- Added new music and replaced the old music. It's now more gentle and less smash your head into a table
**QOL**
- Finetuned the camera, you can now get closer to your Cursor and it slows down any horizontal twists
- Play mode: Player POV was increased, it was far too close to be comfortable
- Set volumes to default at 50%, sorry for blowing your guys' ear drums out
- Game version is now displayed on the Main Menu for future trouble shooting
- Terrain props now are visible on both sides. Sorry if you had hidden entrances or traps
- Fixed a bug where if you had your cursor on an object and you backed out of the bottle, it would stay highlighted
- There is now a save icon that appears when your shelf saves in the bottom right corner
- When resetting key bindings and you change your mind, it now disappears when you click away
- Hovering over locked icons in build mode now show your challenges. Easier and less annoying
- Tutorial now explains the symbols attached to the quests
- Removed the mysterious bottle icon, we don't even know what it was suppose to mean
- Added Trash Item keybind on the Controls Toggle Info
If you come across any bugs or if your save file breaks, we will try to trouble shoot and save your dioramas from destruction. Come down to our discord server, join in and talk with others that also enjoy terrarium and see updates for our future games!
Traveler Studio's Discord Link
Changed files in this update