Hellish Quart pre-alpha v.2025.02.24.0
NEW:
- When both fighters are attacking simultaneously and are in distance, slomo turns on. You can turn this off in Options.
FIX:
- fixed a bug where taunt animation would not blend out to an attack animation before its previous blend was completed
- Yendrek: pulling mechanic works more reliably
- Yendrek: better axe head hit detection
- Yendrek: added a missing Win camera
- Pulled characters now have homing towards the puller
- Isabella, Jan, Barabasz, Gedeon, Marie: Attack animation variables pass - paying off some technical debt
TWEAK:
- Yendrek: can now pull the opponent's body, and not just the sword
- thrusting hit detection should now be more reliable
- FPP: FOV increased from 80 to 85 deg.
Update 2025.02.24.0
Update notes via Steam Community
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