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For some players, the scaling was wrong on some of the characters using the more memory efficient loading method I've been working on. I haven't had a response yet from the engine dev on why this inconsistency is happening, but I have implemented a fix for it for now.

The good news is, this will reduce the game's filesize and memory load further, though the downside is that when put into full screen mode, the game's graphics will be slightly less sharp. I can undo this change when a solution is found to allow the high res images to be used consistently though.

Hopefully this upload has all the bugs from this update fixed, but I will be keeping an eye out for reports.
Spiral Clicker Content Depot 950861
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