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Update notes via Steam Community

Changes

Menus/UI

- Prevent matchmaking against players with a different (e.g. out of date) game version.

Gameplay

- More items induce knockdowns when sliding into them head first.

Other

- Improved overall CPU performance.

Fixes

Menus/UI

- Fixed a bug that made most of the save disappear when unlocking “Spicy Steps”. This led to:
- Losing all previously unlocked content (maps, custos, gamemodes, etc.).
- Unlocking the same thing over and over each time you passed through the reward screen.
- Bugs where gamemodes requiring specific maps could end up picking Bandolon, creating a round that would never end.
- Fixed an issue where you could not connect to the game if your steam name contains a ‘\’. We just remove it from the displayed name.
- Various small fixes to the menus and character selection screen.
- Better handling of special characters in Chinese/Japanese/Korean.

Gameplay

- Fixed an issue with the “Thief” skill, if you died before teleporting an item to you.
- Lots of small fixes bringing stability to the game.
- Fixed an issue with the “Ice Path” challenge with 4 players leading to some pingheros not respawning.

Other

- Fixed several memory leaks that would cause the game to crash after playing for a while.
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