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Update notes via Steam Community
Improvements have been made to fix performance issues that caused crashes for some users. Players now have more freedom to select the optimal quality settings for their system. Additionally, a skill mechanic has been adjusted so that its cooldown will no longer trigger if the first projectile has not been fired and the action is interrupted by damage.



  • Mouse navigation for menus
  • Five Quality Options
  • Main Menu with quality, brightness, and control options
  • Skill no longer enters cooldown if interrupted before firing a projectile
  • Loading history…
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