Besides a bunch of bugfixes (hopefully fixing the last broken achievements), this patch mostly focuses on one major goal: Introducing a simple modding system.
When installing external mods to the game, Steam had kept reverting them when updating. I had hoped that I solved the issue in the 1.0.1 patch by improving the organization of the files that were prone to causing conflicts, but it appears that checksum mismatches alone can be enough to trigger steam reverting files and thus all "installed" mods.
The new mod loading system I have implemented over the week was originally planned for 1.1.0 as I don't want to implement high-risk features like that in patch releases and it's very likely I have overlooked something and will have to do a hotfix over the weekend - but its support for adding game modifications without overwriting old files should finally fix the problem of steam reverting mod installations for good.
I have also seen various players create their own changes to the game. If you would like to stop those from getting overwritten as well, check out the sample-mod in the mods/ folder to see how you can turn your own changes into a proper mod that can be persisted across updates!
1.0.2 (21.02.2025)
•Created simple mod loader plugin•Added plugin loading to mod loader
•Implemented support for mods to individually override properties or appending
•Implemented full folder redirect support for mod loader
•Implemented per-mod decryption flags for audio and images
•Implemented override and append support for arrays
•Implemented wildcard support for file names in mod Meta.json
Balancing
•None
Bugfixes
•Fixed typos
•Fixed Bookworm achievement not triggering
•Fixed broken achievement criteria for Good to be Bad and No Gods, No Masters
•Fixed Small Earth Slime still learning Rock Armor I instead of Tremor I
•Fixed slime morph animations not being element adjusted
•Fixed passability issues in Clockwork Forest Hidden Cave
•Fixed incorrect exhibitionism check at prostitute in refugee camp
•Fixed glitchy enable and disable commands at Clockwork Tower Master Console
•Fixed passability issues in Clockwork Tower
•Fixed incorrect leave check description for hermit lewd options
•Fixed lock when entering Maid Academy Hidden Room from above
•Fixed syntax errors in code for achievement fixes
•Fixed recollection room crash when watching Sluttiny Bikini 1 at beginning of game
•Fixed remaining standing image during Nothing But The Truth
•Fixed Draknor Fortress stairs treated as ropes
•Fixed Charlotte not receiving EXP for completing Judgement of Pride
•Fixed swapped alt texts in Clockwork Tower master console
•Fixed doubled quest log entries in Homewrecking
•Fixed deadlock when interacting with Congregation Slaver at the Enteratinment Den when Vice Locked but Gold < 5000
•Fixed missing direction fix flags on objects at Monstrologist
•Fixed Slay the Demon tutorial not playing if you declined the first offer to play
Changed files in this update