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General Improvements & Bug Fixes:
  • Players who assigned their horse to the Stamina Path did not receive EXP – this issue has been fixed.
  • Stamina EXP can now be earned based on stamina consumption and distance traveled.
  • EXP rewards are now correctly calculated.
  • When a path reaches the maximum level (10), this is now properly displayed in the Horse Manager.
  • The Agility Path now grants less EXP.
  • Show Jumping challenges for classes E, A, and L are now available. Hovering over the buttons will now display the requirements needed to unlock each class.
  • Agility EXP is now gained through automatic lead changes.
  • Jeremiah had an incorrectly assigned talk text that was non-functional – this has been removed.
  • During Show Jumping training, the horse no longer keeps moving in the background when the result screen is displayed.
  • Some hay decals in the Riding School had poor blending with other objects – this has been fixed.
  • The "Job Offer" timer now includes "h" and "m" for hours and minutes, as some players were unsure about the time format.
  • Some SFX could not be lowered via the settings – this issue has been fixed.
  • The stable entrance doors on the Riding School map now open wider to allow horses to pass through more easily. (Visually, this might look a bit odd from the outside, but until we can replace the mesh, this is the best solution.)
  • The text size of some hint messages has been adjusted.
  • A problem has been fixed where the job horses at the Riding School were no longer interactable after rejoining the map while the job was active.


Gameplay Adjustments:
  • For jobs requiring item deliveries, items are now correctly removed from the inventory and recognized.
  • Horses can now become Exhausted:
  • If a horse's stamina reaches 0, it enters the Exhausted state.
  • In this state, the horse is downgraded to at least "Trot."
  • The Exhausted status is lifted once stamina regenerates above 20%.
  • While Exhausted, the horse cannot go faster than "Trot" and cannot jump.
  • Fixed an issue where players could switch to canter during a jump even when stamina was depleted.
  • Night can now be skipped: Starting at 18:00 (6 PM), you can interact with your bed.
  • A numerical error in Beginner Course 06 has been corrected.
  • The feeding animation has been fixed.
  • The Show Jumping ESC menu no longer causes players to get stuck when closing it.


Final Notes:
For this hotfix, we primarily focused on fixing the most common bugs, as far as it was currently possible.
Some bugs could not be reproduced, making it difficult to identify the cause. I will reach out to certain players who encountered these issues to ask for additional details and assistance.

For your information:
As a team, we had a productive brainstorming session about the future of Unbridled: That Horse Game and the next steps ahead. Once we have cleaned up the current state of the game, we will share more details with you.
We would like to express our gratitude to everyone for their support! It has been a bumpy start, but we are passionately moving forward. We take all feedback and suggestions seriously, and they are always open for discussion.
Windows 64-bitEnglish Depot 1938051
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