Headlines - Game
- Various improvements to AI behaviour
- Added toggleable Tyre Warmers
- Various updates to Limited Tyre Rules
- Championship Protests Point Reductions available for human admins
- Various HUD Improvements including improved Timing, Standings and Damage information
Headlines - Content
- Added Aston Martin Vantage AMR GT3 Evo as part of DLC Pack 4
- Added Ferrari 499p Joker Package
- Added Ford Mustang LMGT3 as free DLC
- Added Porsche 992GT3R-24 LMGT3 as part of DLC Pack 4
- Added COTA National Layout
- Added extra Bahrain Layouts (Endurance, Outer, Paddock)
- Added Fuji Classic Layout (No Chicane)
- Added Le Mans Mulsanne Layout
- Added Monza Curva Grande Layout
- Added Sebring School Layout
- Added Spa Endurance Layout (62 car support)
Game Updates
AI- AI leave more room when battling side by side
- Fix various issues with AI rejoin awareness including random dangerous rejoins
- Fixed AI misestimating corner radius on entry for overtaking, picking the outside line, running wide and getting out of shape
- Fixed inconsistencies in AI performance
- Fixed unrealistic AI movements when racing in large groups in close proximity
- Improved AI trailbraking and fixed random lockups
- Improvements to AI tyre management so that they only change tyres when necessary
- Increased gap lapping AI cars leave on straights
- Instead of trying to stay side by side when overtaking in braking zones, cars now pull ahead
Championships - Online
- Added ability to view past Championships
Cockpit Displays
- Added option for Default Value on Cockpit Displays for non player cars
- Added option for Engine Mode Text on Cockpit Displays
- Added option to specify maximum RPM for Cockpit Display
- Added Tyre Pressure Icons for Cockpit Displays
- Fixed missing ABS mode header text on settings change readout and abbreviated TC headers
- Fixed track status inaccuracies on Cockpit Display
- Fixed Tyre Temperatures on Cockpit Displays to use internal temperatures
Gameplay
- Added Tyre Warmers as a toggleable option
- Fixed issues around lap counts and penalties after session finished at Sebring when returning/exiting the pits
- Reduced the slightly wet track range to be more accurate with the required cross over from dry to wet
- Updated co-op and online events to show if Tyre Warmers are used
- Fixed go to grid audio not playing on the session change from qualifying to race
Hosted Servers
- Fixed "no car chosen" error message when selecting car on hosted servers.
- Fixed an error message being displayed when leaving a hosted server and trying to join a different one.
HUD
- Added Basic HUD Mode
- Added damage display to HUD
- Added reset delta keybind
- Extended Standings setting to allow selection of information and added optional control bind to toggle information.
- Fixed Non player cars delta bar not appearing on the HUD
- Improved HUD Tyre and Brake Temperature Graphic Accuracy
- Reduced time green lights stay visible so radar is visible sooner
- Updated Relative MFD. Faded out cars on different lap and added indicator for ahead or behind.
- Updated Standings - Shows 8 cars, always pins P1, added session name, added per car penalties, tyres and VE information. Added lap times in race.
- Updated Timing Elements showing last lap time, splits, lap number, race length estimate and fixes for accuracy of sector indicators.
Input
- Fix for users experiencing loss of FFB whilst driving online when the game is synchronizing
- Fixed Keyboard.json not formatting correctly.
- Fixed when typing in input box all key bindings pressed being activated/deactivated behind the menu
- Updated default Keyboard Profile
Limited Tyre Rules
- Allow Race Weekend Tyre Allocations to be modified
- Enabled shared allocation in Qualifying and Race Sessions
- Fixed tyre compound is switching from Wet to Medium when viewing race results online.
- Fixed wet tyres incorrectly deducting from your tyre allocation.
Netcode
- Fixed server crash upon getting server description
- Potential fix for server crash on disconnects
Online
- Fixed sizing issue on player's position in post-race screens
- Fixed wet tyres swapping back to default tyres when returning to the garage before a race start
- Updated Netcode to send NRG levels of all clients
Physics
- Fixed rare occurance of car being launched into the air when resuming from pause menus when the game reads an unexpected value from Clutch input
RaceControl
- Added Practice Server Remaining Time Info
Race Starts
- Improved detection for slow cars on the grid to avoid erratic driving penalties caused by cars ahead
- Race Start - Sebring School Circuit - The race start guide shoots forward before returning to the correct position.
Race Weekend
- Add Tyre Warmers and Tyre Limits to RaceWeekend overview
- Fixed Event default settings not applying when changing Championship
Replay
- Fixed only 1 replay saving at Interlagos.
Save & Load
- Fixed AI being slower when loading saved race weekend from qualifying into a race
Settings & Profiles
- Added key assign option for "Spectator Cameras"
- Fix for crash when CustomVidRes is set for triple screen and Borderless is set to 1
- Fix for CustomVidRes and Multiview not saving when closing the game and starting it again.
User Interface
- Updated Circuit Select screen to accommodate alternate layouts
Track Updates
Spa-Francorchamps- AI defensive/block path improvements
- Update position of camera man at bottom of Eau Rouge
Fuji
- AI defensive/block path improvements
Sebring
- AI defensive/block path improvements
Monza
- AI defensive/block path improvements
Circuit de la Sarthe
- AI defensive/block path improvements, fixed racing line at Porsche curves.
Circuit of the Americas
- Fixed AI too soon before the speed limit line when entering the pit lane.
- Updated Turn 1 AI line
Bahrain
- Optimized all barrier collisions
Car Updates
- Adjusted arial cockpit font to remove outline
- Fixed "W" spacing on arial font for cockpit displays
- Updated CDA LMGT3 Setups
- Added Default Setups, BOP, Upgrades for alternate layouts (same as main track)
- Revised BOP for existing LMGT3 cars
- Updated default setups of existing LMGT3 cars
- Updated LMGT3 AI to take advantage of more realistic AI tyre physics
- Updated LMGT3 Tyres: Adjustments to Front/Rear Grip & Load Sensitivity balance, slight increase in grip loss from slip, temp, & yaw, slight increase in thermal degradation
Ferrari 499P
- Added Joker model to post Le Mans events only
- Added missing ERS light
Cadillac V-Series.R
- Added missing ERS light
Porsche 963
- Added missing ERS light
Lamborghini SC63 LMDh
- Added missing ERS light
Isotta Fraschini TIPO6-C LMH
- Added missing ERS light
- Fixed small issue with driver animation
Ferrari 296 LMGT3
- Corrected mirror colour of #55
Corvette Z06 LMGT3.R
- Dashboard was missing in external views
- Reviewed GT3 Engine Cooling
- Reviewed top speed - predominately at LM
Porsche 911 RSR -19
- Fixed collision model issues at front
BMW M4 LMGT3
- Fixed position of logos on rear of #31 WEC 2
McLaren 720S LMGT3 Evo
- Fixed rear wheels can be seen clipping through the car body at high load.
- Fixed track-specific settings not loading correctly for McLaren GT3 at Interlagos
Changed files in this update