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Update notes via Steam Community

Headlines - Game

  • Various improvements to AI behaviour
  • Added toggleable Tyre Warmers
  • Various updates to Limited Tyre Rules
  • Championship Protests Point Reductions available for human admins
  • Various HUD Improvements including improved Timing, Standings and Damage information

Headlines - Content

  • Added Aston Martin Vantage AMR GT3 Evo as part of DLC Pack 4
  • Added Ferrari 499p Joker Package
  • Added Ford Mustang LMGT3 as free DLC
  • Added Porsche 992GT3R-24 LMGT3 as part of DLC Pack 4
  • Added COTA National Layout
  • Added extra Bahrain Layouts (Endurance, Outer, Paddock)
  • Added Fuji Classic Layout (No Chicane)
  • Added Le Mans Mulsanne Layout
  • Added Monza Curva Grande Layout
  • Added Sebring School Layout
  • Added Spa Endurance Layout (62 car support)

Game Updates

AI
  • AI leave more room when battling side by side
  • Fix various issues with AI rejoin awareness including random dangerous rejoins
  • Fixed AI misestimating corner radius on entry for overtaking, picking the outside line, running wide and getting out of shape
  • Fixed inconsistencies in AI performance
  • Fixed unrealistic AI movements when racing in large groups in close proximity
  • Improved AI trailbraking and fixed random lockups
  • Improvements to AI tyre management so that they only change tyres when necessary
  • Increased gap lapping AI cars leave on straights
  • Instead of trying to stay side by side when overtaking in braking zones, cars now pull ahead

Championships - Online
  • Added ability to view past Championships

Cockpit Displays
  • Added option for Default Value on Cockpit Displays for non player cars
  • Added option for Engine Mode Text on Cockpit Displays
  • Added option to specify maximum RPM for Cockpit Display
  • Added Tyre Pressure Icons for Cockpit Displays
  • Fixed missing ABS mode header text on settings change readout and abbreviated TC headers
  • Fixed track status inaccuracies on Cockpit Display
  • Fixed Tyre Temperatures on Cockpit Displays to use internal temperatures

Gameplay
  • Added Tyre Warmers as a toggleable option
  • Fixed issues around lap counts and penalties after session finished at Sebring when returning/exiting the pits
  • Reduced the slightly wet track range to be more accurate with the required cross over from dry to wet
  • Updated co-op and online events to show if Tyre Warmers are used
  • Fixed go to grid audio not playing on the session change from qualifying to race

Hosted Servers
  • Fixed "no car chosen" error message when selecting car on hosted servers.
  • Fixed an error message being displayed when leaving a hosted server and trying to join a different one.

HUD
  • Added Basic HUD Mode
  • Added damage display to HUD
  • Added reset delta keybind
  • Extended Standings setting to allow selection of information and added optional control bind to toggle information.
  • Fixed Non player cars delta bar not appearing on the HUD
  • Improved HUD Tyre and Brake Temperature Graphic Accuracy
  • Reduced time green lights stay visible so radar is visible sooner
  • Updated Relative MFD. Faded out cars on different lap and added indicator for ahead or behind.
  • Updated Standings - Shows 8 cars, always pins P1, added session name, added per car penalties, tyres and VE information. Added lap times in race.
  • Updated Timing Elements showing last lap time, splits, lap number, race length estimate and fixes for accuracy of sector indicators.

Input
  • Fix for users experiencing loss of FFB whilst driving online when the game is synchronizing
  • Fixed Keyboard.json not formatting correctly.
  • Fixed when typing in input box all key bindings pressed being activated/deactivated behind the menu
  • Updated default Keyboard Profile

Limited Tyre Rules
  • Allow Race Weekend Tyre Allocations to be modified
  • Enabled shared allocation in Qualifying and Race Sessions
  • Fixed tyre compound is switching from Wet to Medium when viewing race results online.
  • Fixed wet tyres incorrectly deducting from your tyre allocation.

Netcode
  • Fixed server crash upon getting server description
  • Potential fix for server crash on disconnects

Online
  • Fixed sizing issue on player's position in post-race screens
  • Fixed wet tyres swapping back to default tyres when returning to the garage before a race start
  • Updated Netcode to send NRG levels of all clients

Physics
  • Fixed rare occurance of car being launched into the air when resuming from pause menus when the game reads an unexpected value from Clutch input

RaceControl
  • Added Practice Server Remaining Time Info

Race Starts
  • Improved detection for slow cars on the grid to avoid erratic driving penalties caused by cars ahead
  • Race Start - Sebring School Circuit - The race start guide shoots forward before returning to the correct position.

Race Weekend
  • Add Tyre Warmers and Tyre Limits to RaceWeekend overview
  • Fixed Event default settings not applying when changing Championship

Replay
  • Fixed only 1 replay saving at Interlagos.

Save & Load
  • Fixed AI being slower when loading saved race weekend from qualifying into a race

Settings & Profiles
  • Added key assign option for "Spectator Cameras"
  • Fix for crash when CustomVidRes is set for triple screen and Borderless is set to 1
  • Fix for CustomVidRes and Multiview not saving when closing the game and starting it again.

User Interface
  • Updated Circuit Select screen to accommodate alternate layouts

Track Updates

Spa-Francorchamps
  • AI defensive/block path improvements
  • Update position of camera man at bottom of Eau Rouge

Fuji
  • AI defensive/block path improvements

Sebring
  • AI defensive/block path improvements

Monza
  • AI defensive/block path improvements

Circuit de la Sarthe
  • AI defensive/block path improvements, fixed racing line at Porsche curves.

Circuit of the Americas
  • Fixed AI too soon before the speed limit line when entering the pit lane.
  • Updated Turn 1 AI line

Bahrain
  • Optimized all barrier collisions

Car Updates

  • Adjusted arial cockpit font to remove outline
  • Fixed "W" spacing on arial font for cockpit displays
  • Updated CDA LMGT3 Setups
  • Added Default Setups, BOP, Upgrades for alternate layouts (same as main track)
  • Revised BOP for existing LMGT3 cars
  • Updated default setups of existing LMGT3 cars
  • Updated LMGT3 AI to take advantage of more realistic AI tyre physics
  • Updated LMGT3 Tyres: Adjustments to Front/Rear Grip & Load Sensitivity balance, slight increase in grip loss from slip, temp, & yaw, slight increase in thermal degradation

Ferrari 499P
  • Added Joker model to post Le Mans events only
  • Added missing ERS light

Cadillac V-Series.R
  • Added missing ERS light

Porsche 963
  • Added missing ERS light

Lamborghini SC63 LMDh
  • Added missing ERS light

Isotta Fraschini TIPO6-C LMH
  • Added missing ERS light
  • Fixed small issue with driver animation

Ferrari 296 LMGT3
  • Corrected mirror colour of #55

Corvette Z06 LMGT3.R
  • Dashboard was missing in external views
  • Reviewed GT3 Engine Cooling
  • Reviewed top speed - predominately at LM

Porsche 911 RSR -19
  • Fixed collision model issues at front

BMW M4 LMGT3
  • Fixed position of logos on rear of #31 WEC 2

McLaren 720S LMGT3 Evo
  • Fixed rear wheels can be seen clipping through the car body at high load.
  • Fixed track-specific settings not loading correctly for McLaren GT3 at Interlagos
  • Loading history…
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