
[Fixed]
- Fixed the issue where music would not play in Planet 2.
- Increased the distance between incoming cards to increase the visibility of OR text on the card selection screen.
- Fixed the issue where "OR" text would not be translated on the card selection screen.
- Fixed the issue where "OVERRIDE" text would not be translated on the soda change screen.
- Fixed the issue where money would reach a negative value. (Saves with money that went negative will start the game with $500)
- Fixed the issue where key actions would not be translated on map objects.
- Fixed the issue where some blueprints would not be translated.
- Fixed the issue where some card descriptions would not be translated.
- Fixed the issue where some card visuals would not appear.
- Fixed the issues with some card logic.
- Fixed the issue where incorrect colors were used for stat changes when leveling up a soda.
- Fixed the issue where a removed soda would appear when the interface was refreshed after removing a soda.
- Fixed some localization errors.
- Fixed the issue where blueprints would not appear at some risk levels.
- Increased soda pick-up distance.
- Fixed hit area of some creatures.
- Fixed localization issue in the interface that appears when Cybernetic Schematic is found.
- Fixed issue where the player would not start with maximum health after being upgraded with Cybernetics.
- Various performance improvements.
Note: From now on, updates will continue weekly to ensure additions and bug fixes are correct.
You can send your bug reports to sodaman@tapecorps.com or you can send to our feedback channel in Discord Server.
Changed files in this update