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Update notes via Steam Community

Attention Soldiers,


We updated the Experimental application. Check our web article for information.

1.3.0.84 Changelog


Assets

  • Added: Vehicle light probes for selected vehicles
  • Added: Shadows are regenerated after trees are destroyed
  • Added: Driver seat up/down sound events
  • Changed: Reordered Mi-8 rocket pods user actions to be in the same order as those available in UH-1H
  • Changed: Soviet HE rockets were improperly called HEDP
  • Changed: LAV-25 antenna behavior adjusted
  • Changed: LAV-25 turret changed so the procedural animation rotates it around its origin
  • Changed: Added turret to BTR-70 wreck
  • Fixed: UH-1H missile controls are now accessible only for pilot and co-pilot
  • Fixed: Character clipping when switching the seat
  • Fixed: Some inaccessible ladders on Everon
  • Fixed: Attach point and interaction radius for optic on PKMN
  • Fixed: Head clipping with different helmets in LAV-25 driver position
  • Fixed: First-person camera when operating mortar was too much to the right
  • Fixed: Rotated get-in/out point on the UAZ-452
  • Tweaked: BRDM-2 physics
  • Tweaked: Context for switching from Driver to Gunner in BRDM-2

Playable Content

  • Fixed: Conflict: Occasional invisible radio connection lines
  • Fixed: Game Master: Game save button was too small for most languages and would bleed through
  • Fixed: Combat Ops: Quick Reaction Force could sometimes spawn visibly in front of player

General

  • Changed: Added missing vehicle light events and made them all interruptible if player pressed L again
  • Changed: Moved azimuth display to the bottom of the mortar optic to prevent it from being obstructed by conflict UI
  • Fixed: Spawning at the same time as another player could make a player invincible permanently
  • Fixed: Characters were ejected from vehicles too easily by explosions
  • Fixed: AI turret aiming wouldn't work correctly for all turrets
  • Fixed: 3rd person camera going through the ground on BTR at steep angles
  • Fixed: Character got stuck in the gunner seat when switching seats from the passenger in the Mi-8 Armed variant
  • Fixed: Small weapon roll in prone position on slopes
  • Fixed: Wrong weapon movement when aiming on slope without having character pitch.
  • Fixed: Broken left hand in weapon deployment with UK59
  • Fixed: Deactivated AIs causing AI drivers to stop and honk
  • Fixed: It was possible to put a vehicle into a crate
  • Fixed: UI not being updated in M2HB turret on client
  • Fixed: Nametag not following players head after changing screen resolution
  • Fixed: Nametag visibility not being restored properly

Workshop

  • Fixed: Error when uploading addon to workshop
  • Fixed: Workshop: Removing mod from favorites
  • Fixed: Disabled mods couldn't be deleted

Stability and Performance

  • Fixed: Script error when using BRDM commander optic
  • Fixed: Freeze detection was sometimes not able to force crash on Linux servers
  • Fixed: Improved performance of bloody clothes logic
  • Fixed: Crash when getin vehicle action was interrupted when teleporting to the seat
  • Fixed: Crash when a lot of vehicles were colliding in the water
  • Fixed: Assert about doors missing ActionsManager on Castle_01_Tower doors
Windows 64-bit Depot 1890861
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