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* Fixed Spell Mastery taking more skill points than it should
* Fixed issue of donating immediately when opening chapel donation window when using gamepads
* Lowered Courts undead archer damage
* Made bannerman/banner protection aura weaker
* Lowered armor, resistances and health of banners and bannermen
* Added marker effects to banners and bannermen to improve visibility
* Fixed protection banner healing enemies
* Fixed Warrior Tyrant Chains damage not properly scaling with skill leveling
* Fixed Elemental Orb duration not properly scaling with skill upgrade
* Fixed Incanter's Cadence - Incanter's Flow skill description
* Fixed rarely incorrectly placed projectile shooters in crypt
* Fixed a trap room in Courts never appearing
* Fixed blacksmith not being able to upgrade items when player has a full inventory

This is just a small patch with fixes, the next larger patch will be a rework of how you get curse intended to change it to more of a risk/reward mechanic rather than a combat mechanic.
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Windows 64-bit Depot 619822
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