Hi,
Here comes an important update that gives you more control of how and when the puzzle verification sequence is being triggered.
Up until now, each puzzle verification has been initiated by a left or right click basically anywhere on the screen (after all signals have been actively set). The exception to this is when a user-set signal has been clicked. That clicked signal has then been changed or reset, basically making it possible to review and change signals for as long as needed before deliberately clicking "anywhere" to confirm.
The upside with such a solution is that it is very flexible, and it requires a minimal amount of time and effort to move the cursor over to some kind of dedicated submit button. The downside, as being reported by a couple of players (and probably experienced by several others), is that if a permanent/fixed signal has been clicked (in good faith that is was a signal that could be changed) the puzzle verification would be unintentionally triggered, with the rage and horror that probably has followed in some of these instances...
So, to make these critical moments (at least for some solving strategies/styles) much more safe and predictable, and to provide a "confirm button" as large and as close to the puzzle area as possible, the verification process will now be triggered by clicking the "Click here to confirm..." text itself. The tutorial texts have been changed somewhat, and the texts turn white when being mouse hovered, to make it as obvious as possible that the text itself needs to be clicked to advance.
I hope that this is an important step in the right direction, at least for some of you. And at the same time I hope the adjustment doesn't create confusion or any kind of annoying extra effort for existing players, which may be using solving strategies where this hasn't been an issue.
I'm happy for any kind of feedback or comments on the update.
Now, back to creating more puzzles for Mirrors of Epiphany :)
Sigmund
The Intended Verification Update
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